[PlayFab] Getting a Player Profile [Unity]
This article uses PlayFab SDK 2.86.2005 18. The feature covered here requires the player to be logged in first, so if you want to learn about logging in, please see the article below.
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This article uses PlayFab SDK 2.86.2005 18. The feature covered here requires the player to be logged in first, so if you want to learn about logging in, please see the article below.
I read an article about why games fail to become fun when context, conflict, and contrast are out of sync, and then applied that idea to the game I am actually making.
While using PlayFab, I started wondering what PlayFabAuthenticationContext actually was whenever I saw it attached to various request types, so I dug into it. From here on, I will simply call it AuthenticationContext.
This article covers PlayFab's leaderboard-related APIs. Since players need to be logged in first, please see the login article if you need that context.
This article uses PlayFab SDK 2.86.2005 18. PlayFab has many features, but the first thing you need to do before using any of them is log in. This article explains anonymous login and login methods that support account recovery.
Modiferty is a stat management library. If you are not familiar with it yet, the article below will help you understand the basics.
I built a library called Modiferty while making a game and published it on GitHub. It is broadly useful in games where characters and weapons have stats.