4 articles

Title card for [Tsukuru UOZU] Notes from Osho's Mentoring Session [BOOT CAMP 2020 Part 1]

[Tsukuru UOZU] Notes from Osho's Mentoring Session [BOOT CAMP 2020 Part 1]

UOZU GAME BOOT CAMP is a game creator training program run as part of the Tsukuru UOZU project, where professional creators mentor aspiring game developers. In this article, I organize Osho's feedback on Treasure Rogue's game design.

Published 2020/07/04 mackysoft.net

Title card for Supplementary Notes on 'A Released Bad Game Is More Valuable Than an Unreleased Masterpiece'

Supplementary Notes on 'A Released Bad Game Is More Valuable Than an Unreleased Masterpiece'

After I posted 'How I Learned to Finish Games After It Took Me Six Years to Release My First One,' I received a lot of feedback. The line 'A released bad game is more valuable than an unreleased masterpiece' started taking on a life of its own, so this article adds context.

Published 2020/06/26 mackysoft.net

Article image for How I Learned to Finish Games After It Took Me Six Years to Release My First One

How I Learned to Finish Games After It Took Me Six Years to Release My First One

Hi, I'm Makihiro (@makihiro_dev). Game development is hard, isn't it? As people say, 1,000 want to make games, 100 actually start, 10 keep going, and only 1 finishes. Drawing from my own experience, I explain how to finish a game.

Published 2020/06/23 mackysoft.net

Title card for Joining UOZU GAME BOOT CAMP 2020 [Tsukuru UOZU]

Joining UOZU GAME BOOT CAMP 2020 [Tsukuru UOZU]

UOZU GAME BOOT CAMP is a game creator training program run as part of the Tsukuru UOZU project, where professional creators mentor aspiring game developers. I decided to join again after taking part in the previous boot camp.

Published 2020/06/21 mackysoft.net